log

age author description
Sat, 27 Dec 2014 00:26:01 -0700 William Astle Decoded attack and damage calculations.
Fri, 26 Dec 2014 22:40:55 -0700 William Astle Decoded CLIMB and named several routines
Fri, 26 Dec 2014 22:28:19 -0700 William Astle Identify various bits related to creature spawning
Fri, 26 Dec 2014 22:01:53 -0700 William Astle Fill in various bits and give various variables friendly names
Fri, 26 Dec 2014 21:33:20 -0700 William Astle More comments on random generator and scheduler table
Fri, 26 Dec 2014 21:20:45 -0700 William Astle Decoded much of the scheduling code and scheduled events
Fri, 26 Dec 2014 19:20:30 -0700 William Astle Decode object creation for new game.
Fri, 26 Dec 2014 18:55:05 -0700 William Astle Decoded scroll display routine.
Fri, 26 Dec 2014 13:16:48 -0700 William Astle Decoded maze generator
Fri, 26 Dec 2014 12:22:34 -0700 William Astle Identified maze generator and random number routine
Fri, 26 Dec 2014 11:42:20 -0700 William Astle Identified creature counts data
Fri, 26 Dec 2014 11:23:12 -0700 William Astle Identified light level variables and creature kill handler.
Fri, 26 Dec 2014 10:53:55 -0700 William Astle Identify more parsing routines, also the pull command
Fri, 26 Dec 2014 10:35:07 -0700 William Astle Clean up formatting of comments
Fri, 26 Dec 2014 10:08:31 -0700 William Astle Identified several utility routines and keyboard handling
Fri, 26 Dec 2014 01:01:12 -0700 William Astle Additional description and cleanup for game startup
Fri, 26 Dec 2014 00:51:50 -0700 William Astle Identified several aspects related to object creation
Thu, 25 Dec 2014 22:38:14 -0700 William Astle Correct interpretation of the LD436 routine
Thu, 25 Dec 2014 00:21:56 -0700 William Astle Identified SWI 13 routine and decoded EXAMINE display routine
Wed, 24 Dec 2014 23:48:31 -0700 William Astle Decode a fixed point multiply routine and additional USE command stuff
Wed, 24 Dec 2014 23:32:01 -0700 William Astle Identify various variables for player stats and decode several routines
Wed, 24 Dec 2014 21:36:31 -0700 William Astle Label some data tables.
Wed, 24 Dec 2014 14:01:34 -0700 William Astle Give the SAM setting routine a name.
Mon, 22 Dec 2014 23:40:23 -0700 William Astle Deciphered ZLOAD/ZSAVE handling
Mon, 22 Dec 2014 23:11:19 -0700 William Astle Add some better labels for some things.
Mon, 22 Dec 2014 22:51:46 -0700 William Astle Add some comments related to sound
Mon, 21 Apr 2014 22:20:29 -0600 William Astle Named several variables.
Wed, 29 May 2013 22:42:25 -0600 William Astle Identified SWI 16h and V2B4
Sun, 26 May 2013 18:44:12 -0600 William Astle Decoded additional graphics and pointer table for creature graphics
Sun, 26 May 2013 13:16:45 -0600 William Astle Identified several graphic data blobs
Sun, 26 May 2013 12:43:36 -0600 William Astle Identified several more SWI routines and commented them.
Sun, 26 May 2013 01:10:11 -0600 William Astle Commented the line drawing routine along with some other minor bits
Sat, 25 May 2013 22:04:50 -0600 William Astle More data identified and several SWI routines too
Sat, 25 May 2013 14:51:37 -0600 William Astle Decode additional data and variables
Fri, 24 May 2013 23:07:53 -0600 William Astle Additional comments related to text rendering
Fri, 24 May 2013 22:35:49 -0600 William Astle Identified character codes $20...$23
Fri, 24 May 2013 22:30:36 -0600 William Astle Added an introduction and various comments to the source code.
Fri, 24 May 2013 20:28:30 -0600 William Astle Add a Makefile for more convenient building
Fri, 24 May 2013 20:27:16 -0600 William Astle Initial disassembly of the ROM